1.2. How to Acquire Knowledge

A Learned Skill that Lasts a Lifetime


1.2.1. Your are in Control

The Lab provides an environment where you are in control of how, and how fast, you learn. There are three knowledge acquisition process that you need to understand and that you should use over and over:

  • Observation. Look around. Take inventory. Build your database of facts.

  • Inspection. How does this work?

  • Trial. Stimulus --> Response

TRANSITION

1.2.1.1. Observation

Look around. Take inventory. Build your database of facts.

1.2.1.2. Inspection

How does this work?

Use the openTTD manual as an example of finding out how it works

1.2.1.3. Trial

Stimulus --> Response

(see prototyping ????)

1.2.2. Learning Environment

  • Competence Building. Primary focus is to learn skills and have fun.

  • Competitive. Test of strategiies. Perform under time pressure.

KESL/stLab1/ChapIntro/AquireKnowledge (last edited 2008-10-31 17:59:34 by jeff)